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Game Work

In December of 2004 I was hired by Clear Crown Studios as a character animator and general artist for the PC Title "Wild Life!". Aside from the tyranosuarus rex that I handled all aspects of art production, I completed model optimization, rigging, animation and texturing work on a total of 4 characters including a cat, dog and a horse. I also had modeling and texturing duties on in-game tree props, created models for the game interface, and participated in Beta game testing.

All clips are in Quicktime format, and most are between 1-3 megs. Just click on the thumbnails to view or download the corresponding image or animation clip. A shot breakdown is available here, or in downloadable format. "Wild Life!" was released on Sept. 30 of 2005, and can be purchased at Target, Toys 'R' Us, Game Stop and Media Play. All work was produced using 3DS Max and Photoshop.

 


Work done on "Wild Life!"

Game Work Demo
Game Work Demo Reel 35 Megs Quicktime
T-Rex Animations
"Wild Life" T-Rex In Game Animations 1
More T-Rex Animations
"Wild Life" T-Rex In Game Animations 2
Dog Animations
"Wild Life" Dog In Game Animations
Cat Animations
"Wild Life" Cat In Game Animations
T-Rex Production Steps
"Wild Life" T-Rex Production Steps
T-Rex Maps
T-Rex UV and Texture Map
T-Rex Still Image
T-Rex stil image
Cat Textures
Cat Texture Maps



Click the thumbnails to view or right click and "save target as" to download the corresponding animation clip
or image.


Click here for letter of recomendation from Sean Estipona, Art Director at Clear Crown Studios.